Conference paper
2018 IEEE Games, Entertainment, Media Conference (GEM), IEEE, 2018, pp. 453--457
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APA
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Peng, C., Hansberger, J., Shanthakumar, V. A., Meacham, S., Blakley, V., & Cao, L. (2018). A case study of user experience on hand-gesture video games. In 2018 IEEE Games, Entertainment, Media Conference (GEM) (pp. 453–457). IEEE.
Chicago/Turabian
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Peng, Chao, Jeffrey Hansberger, Vaidyanath Areyur Shanthakumar, Sarah Meacham, Victoria Blakley, and Lizhou Cao. “A Case Study of User Experience on Hand-Gesture Video Games.” In 2018 IEEE Games, Entertainment, Media Conference (GEM), 453–457. IEEE, 2018.
MLA
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Peng, Chao, et al. “A Case Study of User Experience on Hand-Gesture Video Games.” 2018 IEEE Games, Entertainment, Media Conference (GEM), IEEE, 2018, pp. 453–57.
BibTeX Click to copy
@inproceedings{peng2018a,
title = {A case study of user experience on hand-gesture video games},
year = {2018},
organization = {IEEE},
pages = {453--457},
author = {Peng, Chao and Hansberger, Jeffrey and Shanthakumar, Vaidyanath Areyur and Meacham, Sarah and Blakley, Victoria and Cao, Lizhou},
booktitle = {2018 IEEE Games, Entertainment, Media Conference (GEM)}
}